2009年10月30日 星期五

2009.10.30模擬器

coLinux-0.7.5


Desmume-r2991


Dolphin-r4482


Jpcsp-r1232


Mameplus0134u4


mameplus_bin-0.134u4r4454-20091030


Mess-r6218


Pcsx2-r2093


s9xTYLmecm091030


SSF_011_alpha 再更新


TwinPad v0.8.3





http://drop.io/1ujkixc

2009年10月29日 星期四

2009.10.29模擬器

cmp3131a


Desmume-r2988


Dolphin-r4478


emu101


Mess-r6214


Pcsx2-r2090


qemu-20091029-pc9821


retrocopy_win_0400b


tinycdi_281009


VirtualBox-2.0.12




http://drop.io/l0rjmph

2009年10月28日 星期三

2009.10.28模擬器

Dolphin-r4472


GameGuha-0.2


Gens32_Surreal_v1_86_Se


JMEBoy-1.5.1


Mameplus0134u4


mameuifx32_0134u4


mameuifx64_0134u4


Mess-r6202


mugen100rc4


Pcsx2-r2090


Stella-r1891






http://drop.io/y6iiicv

2009年10月27日 星期二

2009.10.27模擬器

FBA_Shuffle_029707_Unicode_091026


mameplus_bin-0.134u4r4446


MameXT64_0.134u4


Mess-r6192


Pcsx2-r2088


snes9x-rerecording-svn95




http://drop.io/tftgmah

2009年10月26日 星期一

2009.10.26模擬器

Dolphin-r4470


fba_localisation_cht


Fceux-r1499


Mame0134u4


MameUI0134.4


MameXT0134u4


Mess-r6189


Opencl-ati-r4470


Opencl-nvidia-r4470


Pcsx2-r2084


Pcsxr-r32894


pS_renameSET


Regen0972


sdlmame0134u4


SSF_011_alpha


Stella-r1889






http://drop.io/sq4wnzk


http://drop.io/pbupfl9

2009年10月25日 星期日

2009.10.25模擬器

Dolphin-r4466


fba_029707


Mess-r6183


Pcsx2-r2074


Regen0971


SonicAS 1.1


WiiHome


woopsi-demo-0.39






http://drop.io/mnqsrqa

2009年10月24日 星期六

2009.10.24模擬器

Bsnes-v054


CH-DeSmuME_rev2984


Dolphin-r4460


JPCSP rev1231


Mess-r6177


Opencl-ati-r4460


Opencl-nvidia-r4460


PCEP083a4


Pcsx2-r2064


s9xTYLmecm091023




http://drop.io/si1q3t1

2009年10月23日 星期五

2009.10.23模擬器

1964-r46


Desume-2984


Dolphin-r4453


JPCSP rev1227


Mess-r6173


Opencl-ati-r4452


Opencl-nvidia-r4452


Pcsx2-r2060


Vba-m-r925


vba-rerecording-svn175-win32




http://drop.io/ol2pfk4

2009年10月22日 星期四

2009.10.22模擬器

Dolphin-r4450


Gens32_Surreal_v1_86_Recall


JPCSP rev1222


Mess-r6166


Pcsx2-r2058


qemu-20091022-pc9821




http://drop.io/8u9igjy

2009年10月21日 星期三

2009.10.21模擬器

1964-r44


CHEATS MESS 0.134


desmume_powerzx_2980


Dolphin-r4447


JPCSP rev1218


Mess-r6151


Opencl-ati-r4436


Opencl-nvidia-r4436


Pcsx2-r2044


Pcsx-rr-r237


S8DS03Bin


snes9x-rerecording-svn93


vba-rerecording-svn171-win32




http://drop.io/9vccyaw

2009年10月20日 星期二

2009.10.20模擬器

Desmume-r2980


goomba237


Fceux-r1497


Gens-rr-r282


Mess-r6143


Dolphin-r4440


Opencl-ati-r4439


Opencl-nvidia-r4439


Pcsx2-r2041


Pcsx-rr-r236


dingux_sms_sdl


JPCSP rev1212 + librarys


KegaFusionPlugins


S8DS02Bin


Jpcsp-r1213


Pcejin-r85


Snes9x-143-r93


Snes9x-151-r93


Vba-rr-r171




http://drop.io/ff7pqrs

2009年10月19日 星期一

2009.10.19模擬器

1964-r43


bsnes_v054


Desmume-r2975


DaedalusX64AlphaRev436NoPreviews


Fceux-r1491


Gens-rr-r280


Mess-r6134


My Nes BETA 0.4.1.2


Opencl-ati-r4434


Opencl-nvidia-r4434


Pcsx2-r2033


Pcsx-rr-r235


Regen097


snes9x-rerecording-svn92


vba-rerecording-svn170-win32




http://drop.io/dmoqrlv

2009年10月18日 星期日

2009.10.18模擬器

1964-r41.7z


daphne-1.0v-win32.zip


dolphin_Plugin_PadSimple_mod.rar


dolphinwx-opencl.7z


Fceux-r1486.7z


Gens-rr-r278.7z


Gsdx-icc-r2019.7z


JPCSP rev1204 + librarys.7z


Jpcsp-r1204.7z


mamehistory20091017.rar


Mameplus0134u3.7z


Mess-r6123.7z


Pcsx2-r2029.7z


qemu-20091017-pc9821.zip


Snes9x-143-r86.7z


Snes9x-151-r86.7z





http://drop.io/riwzwie

10.12~10.17模擬器

1964-r38.7z


cheat0134.7z


cheat_wayder_0134.zip


DaedalusX64AlphaRev435NoPreviews.zip


Demul v0.55 Dats.zip


desmume_0.9.4+2964.zip


Desmume-r2971.7z


Desmume-x64-r2971.7z


Dolphin-r4434.7z


Dolphin-x64-r4434.7z


Fceux-r1485.7z


Gens-rr-r277.7z


goomba236.zip


Gsdx-icc-r2006.7z


JPCSP rev1201 + librarys.7z


Jpcsp-r1202.7z


Mameplus0134u3.7z


mameplus_bin_x64-0.134u3r4429-20091016.7z.zip


mameplus_bin_x86-0.134u3r4429-20091016.7z.zip


mameuifx32_0134u3.exe


mameuifx64_0134u3.exe


mameuifx64_intel64_0134u3.exe


MameXT32_0.134u3_(all_in_one).exe


Mess-r6112.7z


Opencl-ati-r4431.7z


Opencl-nvidia-r4431.7z


PangDS.7z


PCEP083a3.rar


Pcsx2-r2008.7z


Pcsx2-r2017.7z


Pcsx-rr-r233.7z


Pcsx-rr-r234.7z


S8DS01Bin.zip


sdlmame0134u3.zip


smsplus_jp.zip


snes9x-1.43-rerecording-svn84.zip


snes9x-1.51-rerecording-svn84.zip


Snes9x-143-r83.7z


Snes9x-151-r83.7z


Stella-r1886.7z


Stella-x64-r1886.7z


UsrCheatUp2.7.zip


vba-rerecording-svn162-win32.zip


Vba-rr-r168.7z




http://drop.io/qaaa2h


http://drop.io/kpcthwm

2009年10月13日 星期二

2009.10.12模擬器

s9xTYLmecm 091011_4


もう少し修正してみました




PSX Emulation Cheater Codelist (09.10.09) is released.PSX Emulation Cheater Codelist (PEC) is a Cheat database for most Playstation emulators, with support for multiple cheating platforms (Gameshark, Action Replay, etc).


PSX Emulation Cheater Codelist (09.10.09) changelog:
New codes added to PEC:
- Eagle One - Harrier Attack (USA)
- Eagle One - Harrier Attack (PAL) added level code.
- Dancing Stage Fever (PAL)
- EA Sports Supercross (USA)
- Eliminator (USA)
- Evil Zone (PAL)
- Eternal Eyes (NTSC-U)
- Evil Dead - Hail to the King (PAL)
- Minna no Golf (NTSC-J)
- Minna no Golf 2 (NTSC-J)
- Sno Cross Championship Racing SLES-02763
- Fantastic Four (NTSC-U)
- Felony 11-79 (NTSC-U)
- Fisherman's Bait#SLUS-00802
- Fisherman's Bait 2 - Big Ol' Bass#SLUS-00999


New codes created & added to PEC:
- Sitting Ducks#SLES-04152
- Gakkou no Kowai Uwasa - Hanako Sangakita!#SLPS-00078
- Gundress#SLPS-02512
- E.A. Supercross 2001#SLES-03399
- The Land Before Time - Great Valley Racing Adventure#SLES-03448
- Pequeños Guerreros#SLES-01583
- Sno Cross Championship Racing#SLES-02763
- Extreme Ghostbusters#SLES-03990
- Extreme Snow Break#SLES-00501
- Zero Divide 2 (Spanish)#SCES-01290
- N20: Nitrous Oxide#SLES-00809
- Tennis Arena#SLES-00935
- Rocket Power Team Rocket Rescue#SLES-03702
- Fade To Black#SLUS-00236
- Stuart Little 2 (Spanish)#SCES-03849
- Fantastic Four#SLES-00548
- Feda 2:White Surge The Platoon#SLPS-00723
- Fisherman's Bait#SLES-02085
- Final Fantasy 1 #SLES-04034
- Fisherman's Bait 2 - Big Ol' Bass #SLES-02596




PCSX Rerecording SVN r228 is released.PCSX Rerecording is a special version of PCSX with many new features such as input rerecording, cheat support, RAM search, RAM watch, customizable hotkeys, etc.


PCSX Rerecording SVN changelog:
r225
remove a few of non-existent files from vcproj
r226
fix some more basic playback bugs and attempt to handle fmod
r227
add NOMINMAX to release
r228
vs2008 release: /subsystem:console




MESS v0.134 SVN r6051 is released.MESS is a free emulator which emulates a large variety of different systems.


MESS SVN Changelog:
r6048
[FAMICOM] Fixed regression in Disk System emulation (thanks Anna for testing)
[NES] Fixed a bug in mapper 153 (thanks Justin for catching it)
[NES] split nes_mmc.c in 3 parts (helpers, mappers & boards)
r6049
Get rid of cpu_get_by_index()
r6050
Updated to MAME 0.134u3
r6051
Fixed bug #1677




Fceux SVN r1477 is released.FCEUX is a cross platform, NTSC and PAL Famicom/NES emulator that is an evolution of the original FCE Ultra emulator. Over time FCE Ultra had separated into many separate branches.The concept behind FCEUX is to merge elements from FCE Ultra, FCEU rerecording, FCEUXD, FCEUXDSP, and FCEU-mm into a single branch of FCEU. As the X implies, it is an all-encompassing FCEU emulator that gives the best of all worlds for the general player, the ROM-hacking community, and the Tool-Assisted Speedrun Community.


Fceux SVN changelog:
r1475
Win32 - removed the RAM Filter dialog since it is doubly redundant compared to both cheat search and Ram search. Some minor changes to the help doc.
r1476
Lua: converted internal graphic buffer to 32bpp, however, the final output is still indexed 8bpp (XBuf); sideeffects: add gui.opacity, fix gui.line, add small font of gens lua (not used), gui.gdoverlay supports indexed image.
r1477
helpdoc: add gui.opacity, and some minor changes.




DeSmuME SVN r2955 is released.DeSmuME is a freeware emulator for the Nintendo DS(NDS).


DeSmuME SVN Changelog:
r2955
spu: fix the ancient bug in looping adpcm sounds which slew performance. this is what made the adpcm caching option necessary as a workaround. so--get rid of adpcm caching.




Dolphin SVN r4407 is released.Dolphin is the first Gamecube emulator able to run commercial games! Dolphin is a great Gamecube(NGC) and Wii emulator.It has a partial Wii support and plays most Gamecube games.


Dolphin SVN changelog:
r4394
Allow dumping of dol files from gc discs
r4395
change references to this strange "bios" thing to BS2 internally, IPL for gui stuff (figured it's easier...) :)
dolphin loads unmodified bootrom dumps now, instead of pre-descrambled ones.-should we allow loading pre-descrambled dumps still?yes, segher is a supercomputer!also make it so we only display the "failed to load fonts" message when they are accessed, like bushing suggested
r4396
increase the range of scanfuntions (ppc debugger)
r4397
fix small redundancy
r4398
remove some files that haven't been committed yet from the vcproj file
r4399
OpenCL: Solved the IA4 case (some byteswapping was necessary, hope there's a vectorized function for that). Some \n fixing I guess
r4400
Credit segher for reversing the bootrom keystream generator
r4401
OpenCL: Set up ground for more texture formats. Implemented the IA8 format(still buggy, no transparency)
r4402
OpenCL: Kernels are now more general...
r4403
just some misc cleanup that's been setting around
r4404
log more writes to exi mask rom, i honestly forget what i saw using this, but here it is...
r4405
fix typos in /dev/di...note the comment, on real hw i'm pretty sure there is a 0x4 flag set...things running in dolphin don't like this, though
r4406
Fix Linux compiling/Running
r4407
Adding software rendering plugin. This is aimed at accurate emulation, not fast.Its more like a debugging tool than actually useful.






http://drop.io/t28qkut

2009年10月12日 星期一

2009.10.11模擬器

PCSX2 SVN r1998 is released.PCSX2 is a PlayStation 2 (PS2) emulator for the Microsoft Windows and Linux operating systems. With the most recent versions, many PS2 games are playable (although speed limitations have made play-to-completion tests for many games impractical), and several games are claimed to have full functionality.


PCSX2 SVN Changelog:
r1998
Fix minor mistake in my last commit.




Gens-ReRecording SVN r276 is released.Gens Rerecording, formerly known as Gens Movie Test, is a modification of the highly popular Gens emulator. This modification includes slowdown, recording and playback of controller input logs, dumping of AVI files, and Lua scripting. This emulator is primarily used by the Nesvideos community.


Gens-ReRecording SVN changelog:
r276
implemented vdp.writecell lua function, takes address and a vdp cell or table of vdp cells, returns number successfully written, changed return format of vdp.readcell, now returns a lua_integer number of successfully read cells and a table of userdata vdp cells, instead of a table of tables of pixel values, with index 0 as the number of successfully read cells.




Gens/GS R7_Pre5(Release 7, Preview 5) is released.Gens/GS is a version of Gens maintained by GerbilSoft. The main goal of Gens/GS is to clean up the source code and combine features from various forks of Gens.


Gens/GS R7_Pre5 Changelog:
- The menu bar can now be hidden in windowed mode. To access the menu system in windowed mode while the menu bar is hidden, right-click anywhere in the Gens/GS window.
- Added an RGB Color Scaling option. This option scales colors to their full brightness, which is accurate to how the original console worked. For example, on the MD, a color component 0xE indicates full brightness; however, on Gens/GS in 32-bit color, this would get scaled to 0xE0 (224) instead of 0xFF (255). With Color Scaling on, it is now properly scaled to full brightness.
- [SDL] Fixed a bug in Controller Configuration where POV hats weren't read properly. This bug was reported by dmb in #retro.




Fceux SVN r1472 is released.FCEUX is a cross platform, NTSC and PAL Famicom/NES emulator that is an evolution of the original FCE Ultra emulator. Over time FCE Ultra had separated into many separate branches.The concept behind FCEUX is to merge elements from FCE Ultra, FCEU rerecording, FCEUXD, FCEUXDSP, and FCEU-mm into a single branch of FCEU. As the X implies, it is an all-encompassing FCEU emulator that gives the best of all worlds for the general player, the ROM-hacking community, and the Tool-Assisted Speedrun Community.


Fceux SVN changelog:
r1462
PunchOutChallenge - more customizations added.
r1463
newppu: fix bug in _vt = 30,31 latching causing general malfunction (fix tecmo super bowl)
r1464
Fixed linux compilation issues
r1465
fixed dragon lair (mapper 4 version) in new ppu
r1466
update changelog
r1467
update test
r1468
Lua: rename fceu_* functions to emu_*
r1469
Lua: add emu.framecount and other alternative names of existing functions.
r1470
Lua: add movie.recording and movie.playing, and rename movie.playbeginning to movie.replay
r1471
ported memory hook codes from gens, then re-implemented memory.registerwrite, and add memory.registerexec; FIXME: CallRegisteredLuaMemHook in nsf.c, I couldn't get how it should be; there might be other issues possibly
r1472
add memory.[get|set]register; since I don't know about NES specification much, there are only a, x, y, and pc at present.




MESS v0.134 SVN r6034 is released.MESS is a free emulator which emulates a large variety of different systems.


MESS SVN Changelog:
r6030
[GAMEBOY] Moved some more global video variables into a struct.
r6031
[PX8] Add some info
r6032
[NEC765] Fixed to allow it to run inside another device
r6033
[SDLMESS] Sync to latest SDLMAME.
r6034
[FMTOWNS] Added/documented a couple more ports.




PCSX Rerecording SVN r218 is released.PCSX Rerecording is a special version of PCSX with many new features such as input rerecording, cheat support, RAM search, RAM watch, customizable hotkeys, etc.


PCSX Rerecording SVN changelog:
r217
begin rewriting spu. spu moved into the core, converted to cpp, began some purging, re-enabled basic playback+reverb. useless for tas right now but we'll get it back up to speed.
r218
minor edit




DeSmuME SVN r2952 is released.DeSmuME is a freeware emulator for the Nintendo DS(NDS).


DeSmuME SVN Changelog:
r2947
glib is not a local include.
r2948
Readd glib checks which are needed to build on linux. Then force the dependency on pkg-config because without it we don't have glib which is mandatory.
r2949
optimized the clipper
r2950
so far I haven't seen this timing option have any effect whatsoever (even in timing-sensitive games) besides slowing down the emulator a lot. I think the result it calculates gets max'ed away the vast majority of the time. And the thing it enables probably isn't very accurate anyway. So let's see if we can get away with leaving it disabled for the time being...
r2951
- fixed a bug in MatrixStackInit
- fixed various other savestated variables not getting cleared on reset
- fixed game staying frozen after loading a savestate after the game crashes
- added emu.reset Lua function
- removed a few unused values from savestates
r2952
temporary compile fix (until we can clean up this wifi stuff)




Dolphin SVN r4393 is released.Dolphin is the first Gamecube emulator able to run commercial games! Dolphin is a great Gamecube(NGC) and Wii emulator.It has a partial Wii support and plays most Gamecube games.


Dolphin SVN changelog:
r4390
Copy licence.txt into Data directory to be sure it gets copied to the Binary/directory on build.
r4391
Moving pixel engine and command processor from core to video common. This will break previous save states. Adds decoding single pixels to texture decoder.
r4392
Fix JITIL build.
r4393
this is EXPERIMENTAL. Implemented 3 different paths to use depth textures and allow peeking.
they are extremely hard/driver Dependant so your test is needed.there plugin will automatically select the path thats work for your hard, need that everyone post the messages that the video init throw (yes all will hate me for the messages) but is the only way to see what is the optimal path. in the next commit will clean the unused paths.i'm afraid thath the second path is Vista dependant (you need to include vista sdk to make it work).the third path use lockable depth buffer so there is no change in that.now peek color is fully working and is fast because the you never lock the the real color texture only the offscreen surface.please if someone knows a game that use peek color please test it.also fixed blending so SMS underwater must be fixed.
this work with d3d teach me that i love opengl :)




gpSP-J 091010 is released. gpSP is the best GBA emulator released for the PSP with great compatibility and performance. Exophase has gained instant respect and love from the scene for his emulator.
Many games already run very fast at 200mhz with sound and some frameskip.The Gameboy Advance emulator for PSP based on gPSP and gPSP kai source code has been updated by the anonymous Japanese coder.




HazeMD 0.14 test version


I've reconstructed the internal database, using automatic tools and manual
tweaking. As a result most sets are renamed. This is an ongoing process. It also means that any other sets that I'd missed before are now supported.


No improvements have been made to the emulation, this is just a
reorganization release.




s9xTYLmecm 091011_3


http://schiphol.2ch.net/test/read.cgi/gameurawaza/1250697073/848-849


PSP用SFC模擬器,更新內容未知




PCE for PSP 0.83a2/aDG2/aEC2


http://schiphol.2ch.net/test/read.cgi/gameurawaza/1250697073/844


乙です。
お互いに、ほどほどにして休みましょう。



ダウンロード確認しました。


ttp://www1.axfc.net/uploader/Sc/so/44566.zip


マルチタップの処理を修正したけど、あまり実用的ではないので、明言はしない…
他には、リプレイデータを割当てれる様にしたので、2P協力プレイができるゲームは、
1Pで操作してリプレイデータを保存した後、2P側を操作する事ができる。
…淋しいな、ソレはw
言葉通り、一人上手な機能。


色んな意味で使えない機能になってるけど、マルチタップの処理に関わってると、前回
のスキップ処理みたいに本題じゃない所で時間が掛かるんで、適当にしとこうかな。



<MULTI TAP>
なんか、前の方にあるとジャマなんで、後ろのページにずらした。
DISABLE/ENABLE/REPLAY/ADHOC、が設定可能。


<ADHOC link>
細部まで処理を消化し、PCEPのメニューに取り込んだバージョンは、なぜか動く様にな
らなかったので、SNES9X TYLの処理が丸出しだw
…やっぱり向こうの人は、○と×が逆なのね。
あ、WLANのスイッチを入れとかないと、戻ってきません。電源長押しデス。


<ADHOC sync frame>
最初は9まで用意したんだけど、1が一番使いやすいんで、1までしか設定できない様に
した。
色んな問題にもメゲずに使おう、って人は1でプレイして下さい。







http://drop.io/lmbt8aj

2009年10月11日 星期日

2009.10.10模擬器

NAOMI2/NAOMI/ATOMISWAVE/Dreamcast 模擬器 Demul 0.5.5 發佈


DEmul 0.5.5 is released.DEmul is a Sega Dreamcast(DC) emulator able to play commercial games.


DEmul 0.5.5 changelog:
* New GPU plugin gpuDXv3 under DirectX9 in shaders. To work Naomi1/Dreamcast/Atomiswave need support Shader 2.0. To work Naomi2 need support Shader 3.0.
* New GPU plugin gpuDXLegacy under DirectX9 on fixed functions. To use shaders are not required. Designed for people with Intel graphics, and just poor.7G%l3z$R.d5e$v
* New SPU plugin spuOAL under OpenAL interface. He works a lot better DirectX version, but still has some problems.bbs.emu-zone.org'n2D x)_)y(V$K
* New system texture cache GPU plugins, changed the system of calculating the coordinates.
* Fixed bugs in the old GPU and SPU plugins.
* Fixed bugs and made many improvements to the core of the emulator.
* Added all current romsety arcade, including data protection Cartridge versions. Romsety except GDROM-governmental, fully compatible with MAME romsetami.
* Added function of loading arbitrary dekriptovannyh romsetov for all arcade systems. In the dialog romseta click "Load Decrypted rom". For Atomiswave Roma, with crash when loading some romsetov need to increase the size of uploaded file twice.




PicchioEngine v0.0.8 is released.PicchioEngine is a PC Engine (TurboGrafx16) Emulator for Windows.


PicchioEngine v0.0.8 Changelog:
- The binary for Windows is now included.
- Accurate and complete MultiTap/TurboTap emulation.
- PC Engine Pad(PI-PD001), TurboPad and AvenuePad6 accurately emulated.
- Corrected the position of the visible area in hi-res mode.
- Optimized version of the copy line buffer -> video buffer for processors with SSE2.




Fceux SVN r1461 is released.FCEUX is a cross platform, NTSC and PAL Famicom/NES emulator that is an evolution of the original FCE Ultra emulator. Over time FCE Ultra had separated into many separate branches.The concept behind FCEUX is to merge elements from FCE Ultra, FCEU rerecording, FCEUXD, FCEUXDSP, and FCEU-mm into a single branch of FCEU. As the X implies, it is an all-encompassing FCEU emulator that gives the best of all worlds for the general player, the ROM-hacking community, and the Tool-Assisted Speedrun Community.


Fceux SVN changelog:
r1458
Added a lua script for Mike Tyson's Punch-Out!! (Works for Punch-out!! as well). Displays various stats like enemy HP, and damage amounts
r1459
Adding a WIP of my Punch-out!! Challenge lua script.
r1460
Minor NSF related Hex Editor update. Cuts display of PPU Memory to 0x0000-0x1FFF, because 0x2000-0x3FFF only show 0 due to a bug-fix.
r1461
Punchout challenge lua script - more additions.




VisualBoyAdvance-M SVN r916 is released. VisualBoyAdvance-M(VBA-M) is a [Super] Game Boy [Color / Advance] emulator for Windows, Linux & Mac. Here you can get information about the latest development build of the Windows version and download it while you're at it.


VisualBoyAdvance-M SVN changelog:
r915
kode54 - LCD merged into Gameboy colours setting.
bgk - gfx patch added
r916
GTK+ / SDL : fixed build




PCSX Reloaded SVN r31481 is released.PCSX-Reloaded is a fork of the PCSX-df Project, a PlayStation Emulator, with support for both Windows and GNU/Linux operating systems as well as several bugfixes/improvements.




WinDS PRO DSi 2.3.2 is released. WinDS PRO is a Nintendo DS emulator pack for Windows The easy way to play ROMs in your PC!


WinDS PRO DSi 2.3.2 Newest things:
- New USRCHEAT.dat 26 Sep 2009
- New iDeaS 1.0.3.3 beta 2
- New VBA-M SVN 913
- New DeSmuME 0.9.4 + r2920 (0.9.5 beta)


All the programs included in this pack (all are updated):


- WinDS PRO Menu
- WinDS PRO Config
- WinDS PRO Skin Editor
- DS-Icon LVL


NO$GBA
- No$Zoomer
- No$gba
- No$Mooz
- NGZoom
- NOZ
- myZoom
- No$gba 2x


- NO$PMP
- NO&WTT
- NO$NRM
- NO$Zoomer USRCHEAT.dat


iDeaS
-iDeaS USRCHEAT.dat


DeSmuME
- DeSmuME
- DeSmuME NOSSE2


VBA
- VBA
- VBA Link
- VBA-M




MAME Plus! IPS Collection v4.3 20091010 is released.IPS Collection is a huge collection of ROM hacks, to breathe new lives into cherished old games. IPS means "Impossible! Perfect! Superior!" MAME Plus! IPS Collection, Make your gaming life I.P.S.!


ROM hacking is the process of modifying a video game ROM image to alter the game's graphics, dialogue, levels, gameplay, or other gameplay elements. This is usually done by technically-inclined video game fans to breathe new life into a cherished old game. Once a hack is completed, it is released by making a patch that can be applied to the unmodified ROM.




1964 SVN r30 is released.1964 is a free Open Source N64 Emulator. It is one of the top Nintendo emulators arround that you can get with a high game compatibility rate.


1964 SVN Changelog
r29
Some misc useless stuff no actual improvement.
r30
# CRC-fix avoids slowdown in Castlevania, Smash Brothers and probably other
games, when hires is enabled
# Support for static hires backgrounds as used in Zelda
# Experimental texture caching. This has still improvement potential but might
nevertheless become quite usefull
with large hires textures
# Hires-textures will not be rechecked and (in case of enabled cache) reloaded
if a savestate is loaded or if you
switch between fulscreen & window mode. This avoids nasty wait time
# Fix to avoid crashing under Vista and Windows7
# Some smaller things, I forgot




DeSmuME SVN r2946 is released.DeSmuME is a freeware emulator for the Nintendo DS(NDS).


DeSmuME SVN Changelog:
r2946
fixed backface culling of non-convex quads




PCSX2 SVN r1996 is released.PCSX2 is a PlayStation 2 (PS2) emulator for the Microsoft Windows and Linux operating systems. With the most recent versions, many PS2 games are playable (although speed limitations have made play-to-completion tests for many games impractical), and several games are claimed to have full functionality.


PCSX2 SVN Changelog:
r1996
Fix GSdx game patches not loading when bios skip hack enabled.




Yabause ReRecording SVN r2404 is released.Yabause is a Sega Saturn Emulator(SS Emulator) for Linux, Windows and Mac OS X.Yabause support booting games using Saturn cds or iso files.Yabause ReRecording is the rerecording branch of Yabause which adds rerecording and other tools for making assisted speedruns.


Yabause ReRecording SVN Changelog
r2403
vdp2 rewrite, priority fixes, color calculations, shadow
r2404
add a build step which was left off the recently created release-fastbuild configuration




MESS v0.134 SVN r6029 is released.MESS is a free emulator which emulates a large variety of different systems.


MESS SVN Changelog:
r6023
[TF20] Floppy drive skeleton device driver
r6024
[MESSRAM] Only the device named 'messram' can parse command line options
r6025
[PF10] Fix typo
r6026
[TF20] Add some meat to the bones.
r6027
[PC98]: Added PIT, PIC and DMA basic hook-up, bios enters now into memory size check.
r6028
[NES] updated known bug list and added VERY preliminary unif support
r6029
Updated bug list for real (it helps saving files before commit ;-) )




下載:


http://drop.io/yr1eztj

2009年10月9日 星期五

2009.10.09模擬器


Fceux SVN r1457 is released.FCEUX is a cross platform, NTSC and PAL Famicom/NES emulator that is an evolution of the original FCE Ultra emulator. Over time FCE Ultra had separated into many separate branches.The concept behind FCEUX is to merge elements from FCE Ultra, FCEU rerecording, FCEUXD, FCEUXDSP, and FCEU-mm into a single branch of FCEU. As the X implies, it is an all-encompassing FCEU emulator that gives the best of all worlds for the general player, the ROM-hacking community, and the Tool-Assisted Speedrun Community.



Fceux SVN changelog:


r1454


activate ramwatch hotkeys


r1455


vs200x: print svn revision number in version string.


r1456


Replace SubWCRev.exe with older one, which needs no dlls to run.


r1457


Fixed a debugger crash error I introduced while adding .deb saving, fixed an internal Unif/FDS filename issue that was affecting .deb saving/loading, and enabled bank display in the debugger for NSF and NES. FDS and Unif banks displayed aren't right, but shouldn't be a serious problem, even if not fixed.





MESS v0.134 SVN r6020 is released.MESS is a free emulator which emulates a large variety of different systems.



MESS SVN Changelog:


r6018


[UPD7220] Fixed refresh rate and EAD advance.


r6019


Compile fix.


r6020


[WD17XX] Documentation update and some wip changes


r6021


CD-i: Grab bag of updates:


- Improved CDIC sector filtering


- Improved VDSC emulation


- Fixed DCA interrupt vector, many more games boot and run


r6022


[ATARI] Atari 800XL promoted to working [Mariusz Wojcieszek]


r6023


[TF20] Floppy drive skeleton device driver


r6024


[MESSRAM] Only the device named 'messram' can parse command line options





PCSX Rerecording SVN r216 is released.PCSX Rerecording is a special version of PCSX with many new features such as input rerecording, cheat support, RAM search, RAM watch, customizable hotkeys, etc.



PCSX Rerecording SVN changelog:


r216


add dlls for SubWCRev




PCSX Reloaded SVN r31473 is released.PCSX-Reloaded is a fork of the PCSX-df Project, a PlayStation Emulator, with support for both Windows and GNU/Linux operating systems as well as several bugfixes/improvements.





Dolphin SVN r4389 is released.Dolphin is the first Gamecube emulator able to run commercial games! Dolphin is a great Gamecube(NGC) and Wii emulator.It has a partial Wii support and plays most Gamecube games.



Dolphin SVN changelog:


r4389


fix osx wx29 build





DeSmuME SVN r2942 is released.DeSmuME is a freeware emulator for the Nintendo DS(NDS).



DeSmuME SVN Changelog:


r2939


SPU refactoring, step 1: Goodbye SNDDXThread.Music doesn't continue playing anymore while the emu is paused.Feel free to revert.


r2940


Fix for sound still playing while menu is opened.While I'm at it, make snddx.cpp more C++.


r2941


Re-implement BIOS SoundBias function more correctly. Get rid of SPU_ReadLong.(is the bias feature really used by many games anyway? I don't think so)


r2942


fix bug in cflash writing, thanks obcd





PCSX2 SVN r1992 is released.PCSX2 is a PlayStation 2 (PS2) emulator for the Microsoft Windows and Linux operating systems. With the most recent versions, many PS2 games are playable (although speed limitations have made play-to-completion tests for many games impractical), and several games are claimed to have full functionality.



PCSX2 SVN Changelog:


r1992


Made hwDmacSrcChain & hwDmacSrcChainWithStacks a bit easier to follow. Misc other changes, mainly register related, or making use of existing constants.





Snes9x ReRecording SVN r71 is released. Snes9x ReRecording is the re-recording branch of Snes9x 1.43 and Snes9x 1.51.This is the development project for this branch of Snes9x. Its primary function is to expand features related to the creation of Tool-Asssisted movies.



Snes9x SVN changelog:


r71


add dlls for SubWCRev






Vba-ReRecording SVN r160 is released. VBA rerecording is the re-recording branch of VisualBoyAdvance.This is the development project for this branch of VBA. Its primary function is to expand features related to the creation of Tool-Assisted movies.



VBA rerecording changelog:


r160


add dlls for SubWCRev






PCSX Rerecording SVN r216 is released.PCSX Rerecording is a special version of PCSX with many new features such as input rerecording, cheat support, RAM search, RAM watch, customizable hotkeys, etc.



PCSX Rerecording SVN changelog:


r216


add dlls for SubWCRev





NP2 for PSP 0.36


PSP用PC-98エミュレータ改良版


NP2 for PSP Ver0.36 / NP21 for PSP Ver0.36 をリリースします。

ver0.36
・画面サイズ480x300の場合に、アナログパッドでスクロールさせても最下部が表示されなかった問題を修正





下載:


http://drop.io/sghghoq




2009年10月8日 星期四

2009.10.08模擬器


FB Alpha Shuffle v0.2.97.06 (2009/10/08) is released.FB Alpha Shuffle is an unofficial version based on FBA with many pointless features.



FB Alpha Shuffle Features


- added many GUI and driver changes/improvements from FBA Plus!


- Gangta, iq_132, emufan, JAVH, bms888, netbug, CaptainCPS-X, Jimmy_Page... added AVI recorder and input macro. emufan


- added support translated game name list in game selection dialog. 800


- you can edit the the game names in .\config\gamelist.xxx.ini. or you can import game names from mamep.lst. (put it under fbas.exe or config dir) added



IPS v4 support from MAME Plus!, click right mouse button on game list. (Thanks to Emuman, emufan)


- added image menu from MAME Plus!, see Misc==>UI Options. (Thanks to Emuman, kkez)


- you can edit which menu style you like in the file config/fbas.ini: // New menu style, if zero-not use, 1-BASIC, 2-GRAY, 3-OFFICE, 4-OFFICE2003, 5-



OFFICE2007, 6-EXTRA bMenuNewStyle 4 added select background image and select random image functions, see Misc==>UI Options(support



bmp,png,jpg,gif..).


- (Thanks to CaptainCPS-X, FerchogtX) added set misc paths dialog and improve UI for game selection dialog.


- added save preset in "Map game input" dialog. (click right mouse button on "Use preset" button)


- added some custom images in .\res folder, you can replace these images with what you like.


- added display score, select and gameover snapshot to game selection dialog. (http://www.progettoemma.net/snaps/)


- added support archived preview image.(name it: snap.xx, titles.xx, flyers.xx, score.xx, select.xx, gameover.xx. xx = zip/7z).


- (use Thomas Bleeker's PNGlib: http://www.madwizard.org/) added filters in game selection dialog. (it also can filter the custom translated game names)


- (type "lamer" in the filter and it will show unavailable/missing sets) you can edit the filter string in the file .\config\fbas.ini: // User defined filter string,



separate with semicolon (';') szUserFilterStr fatal fury;samurai shodown added save favorite games (the file is in config/favorites.ini).


- added "Undo" function for input recordings, "Rewind" function for input recording playback. [blip]


- added adjustable emulation speeds (shift + +/-) and frame counter display (shift+backspace). [blip]


- added a simple jukebox for neo,cps1/2 games. (Thanks to CaptainCPS-X, iq_132)


- (put sound.dat of caname in .\config folder, convert it to UTF-8 encode) You can also use the shortcut keys to switch soundtracks: pagedown / pageup



==> switch tracks. shift+pagedown / shift+pageup ==> switch sections. added 7-Zip support. (http://www.7-zip.org/)


- added XAudio2 sound output. (need install new DirectX runtime/SDK)


- added kawaks/nebula/mame cheat file support. [iq_132]


- (put mame cheat.dat or kawaks/nebula cheat files in cheat folder) changed the emulator will not depend on kailleraclient.dll.


- You can put kailleraclient.dll in the same directory as the emulator if you want to netplay. changed all romsets to match MAME Plus!. (Thanks to iq_132 for



converting many neogeo drivers to FBA)


- Many thanks to OopsWare(http://oopsware.googlepages.com/) for porting PGM, CPS3 and many other drivers to FBA.



FB Alpha Shuffle v0.2.97.06 (2009/10/08) changelog:


- added "The King of Fighters '98 - 10th Anniversary Edition". [EGHT]


- improved compatibility for x64 build.


- improved custom hotkeys, allow multiple modifiers and display keys on menu.


- improved show rom info dialog.


- fixed an icon draw bug in gamelist dialog.


- fixed a crash bug when load same romset after exit game.


- fixed a small issue in rom audit. (thanks to khiav, RaidenII for reporting bug)


- fixed cheat doesn't take effect after reloading. (thanks to Ams for reporting bug)


- fixed autofire for some games. (e.g. aerofgt)


- fixed screen clear when maximize the window in logo screen with OpenGL blitter.


(thanks to khiav, JoshuaChang for reporting bug)


- fixed menubar display when use OpenGL blitter in Vista/Win7.


- fixed a bug for ips relation. (Thanks to katana)


- disabled sample rate change when playing game. (thanks to nam1975 for reporting bug)


- added bad dump rom detection for rom audit.


- added save device for each audio driver.


- added save autofire delay for each game, set the delay value in input mapping dialog.


- added "Preview keep game aspect" option to gamelist dialog.


(check this to keep preview image with game aspect, or the image will keep its own aspect)


- added set fast forward speed, change "" value in fbas.xml (from 1 to 10).


- added "auto monitor aspect" and "set custom monitor aspect" options.


(check this to detect monitor aspect automatically, or it will use customized aspect)


- added cheat search dialog. (default shortcut: shift+F1)


- added a new custom resource res/about.bmp.


- updated scanline filters.


- updated libpng library to 1.2.40. (http://libpng.sourceforge.net)


- removed rebar control from menubar.


- removed cps1 homebrews which added in previous build by mistake.


- updated romsets to match MAME 0.134u2.


* it's recommended to delete fbas.xml before using.






MESS v0.134 SVN r6017 is released.MESS is a free emulator which emulates a large variety of different systems.



MESS SVN Changelog:


r6015


[FMTOWNS] Added simple RTC setup, hooked up slave PIC.


r6016


[FMTOWNS] Added simple RTC setup, hooked up slave PIC.


r6017


[FMTOWNS] Reverted revision 6016






Gens-ReRecording SVN r273 is released.Gens Rerecording, formerly known as Gens Movie Test, is a modification of the highly popular Gens emulator.



This modification includes slowdown, recording and playback of controller input logs, dumping of AVI files, and Lua scripting. This emulator is primarily


used by the Nesvideos community.



Gens-ReRecording SVN changelog:


r272


Lua: register entire LuaBitOp library.


r273


oops






Fceux SVN r1453 is released.FCEUX is a cross platform, NTSC and PAL Famicom/NES emulator that is an evolution of the original FCE Ultra emulator.



Over time FCE Ultra had separated into many separate branches.The concept behind FCEUX is to merge elements from FCE Ultra, FCEU rerecording,



FCEUXD, FCEUXDSP, and FCEU-mm into a single branch of FCEU. As the X implies, it is an all-encompassing FCEU emulator that gives the best of all



worlds for the general player, the ROM-hacking community, and the Tool-Assisted Speedrun Community.



Fceux SVN changelog:


r1449


Lua: register entire LuaBitOp library.


r1450


add 253.cpp to vc8/vc9


r1451


Remove emu.OnClose and register fceulib as emu instead.


Add emu.registerbefore, emu.registerafter and emu.registerexit.


r1452


add gens style RAM tools; RAM watch somehow works, but RAM search doesn't work well for some reasons. I hope I'll fix it a little later.


r1453


win32: fix new ramsearch






Snes9x ReRecording SVN r70 is released. Snes9x ReRecording is the re-recording branch of Snes9x 1.43 and Snes9x 1.51.This is the development



project for this branch of Snes9x. Its primary function is to expand features related to the creation of Tool-Asssisted movies.



Snes9x 1.43-ReRecording SVN changelog:


r70


Lua: register entire LuaBitOp library.






Vba-ReRecording SVN r159 is released. VBA rerecording is the re-recording branch of VisualBoyAdvance.This is the development project for this branch



of VBA. Its primary function is to expand features related to the creation of Tool-Assisted movies.



VBA rerecording changelog:


r156


some little workarounds for scripts which don't have "while true do emu.frameadvance() end" loop.


r157


fix the difference of reset timing between movie play and movie recording.


r158


Lua: add movie.active, movie.recording, movie.playing, movie.length, movie.rerecordcount, and movie.setrerecordcount.


r159


Lua: register entire LuaBitOp library.






PCSX Rerecording SVN r215 is released.PCSX Rerecording is a special version of PCSX with many new features such as input rerecording, cheat



support, RAM search, RAM watch, customizable hotkeys, etc.



PCSX Rerecording SVN changelog:


r214


Lua: register entire LuaBitOp library.


r215


win32: remove silly assert lines :|





http://cn.drop.io/fah2vdq


2009年10月7日 星期三

2009.10.07模擬器

KEGA Fusion v3.63



KEGA Fusion v3.63 is released.Fusion is a Sega SG1000, SC3000, Master System, Game Gear, Genesis/Megadrive, SVP, Pico, SegaCD/MegaCD and 32X emulator for Win9x/ME/2000/XP/Vista/Win7, Mac OSX/Intel, and Linux.

Whats New ?

- Seperate SMS controls (finally) allowing for support of SMS Paddles and Light Phasers. The reason I haven't done this before is down to the UI. I don't much like the current solution, either, but it's functional for now.
- State Slots now report if they are already in use, by request.
- Allow changing state slots, and saving states (but not loading) during Netplay. I'm not sure what use this is, but it was often requested.
- Added support for a couple of Custom SRAM games that were recently discovered.
- Windows Live Messenger status updates. (thanks Gerrie!)
- Many small behind the scenes bugfixes that you probably won't notice, and I've mostly forgotten...

KEGA Fusion v3.63 Changelog:
- Made some changes to the config options. Hopefully this fixes a problem some people were having where Windows would fail to size the window correctly, although I cannot reproduce this problem.
- Moved SMS controls into main controls window, matching the other builds.
- Fixed a couple of problems relating to SMS controls.
- Fixed preferred country detection order - at some point a couple of them got switched somehow.
- Various SMS fixes.
- A few minor 32X bugfixes and tweaks.

http://www.eidolons-inn.net/tiki-index.php?page=Kega&PHPSESSID=0r9jq6mb6pu14ambdf51fb9276


MAMEUIFX32 v0.134u2

* Updated to MAME 0.134u2 - MAMEUI 0.134u2

- Fixed MAME Testers bug ID 02523. (vulcan, gradius2:
Sprite-background priority is wrong)
- Further improvements in the internal UI colors.

http://mame32fx.altervista.org/home.htm


VisualBoyAdvance Rerecording svn154

2009.10.06

- Prevent a sort of buffer overflow problem which was occurred
on state load of GBA games.

- win32: change the behavior of movie read-only toggle slightly.

http://code.google.com/p/vba-rerecording/


Dolphin SVN r4374

Dolphin SVN r4374 is released.Dolphin is the first Gamecube emulator able to run commercial games! Dolphin is a great Gamecube(NGC) and Wii emulator.It has a partial Wii support and plays most Gamecube games.

Dolphin SVN changelog:
r4372
Woops, that is why getting work group size failed
r4373
Fixed a nasty bug in the JIT. This should fix some JIT (and JITIL) crashes.
r4374
wx 2.9 works in 64bit with snow leopard


DeSmuME SVN r2935

DeSmuME SVN r2935 is released.DeSmuME is a freeware emulator for the Nintendo DS(NDS).

DeSmuME SVN Changelog:
r2932
attempt to emulate vectest, but leave logging in because i want a better test case. remove postest printf since i found a few test cases.
r2933
fix bug where backup memory resets when rom resets
r2934
i probably should not have checked in rand() test data in vectest
r2935
added DTCM and ITCM to ram search


PCSX2 SVN r1974

PCSX2 SVN r1974 is released.PCSX2 is a PlayStation 2 (PS2) emulator for the Microsoft Windows and Linux operating systems. With the most recent versions, many PS2 games are playable (although speed limitations have made play-to-completion tests for many games impractical), and several games are claimed to have full functionality.

PCSX2 SVN Changelog:
r1972
legacy_gui: Some small fixes courtesy of Zedr0n..
* fixes using Run->Execute as the first action after starting the emu.
* Slightly cleaner muldefs fixes (macs must really hate muldefs!)
r1973
Linux: Experimental fix for exception propagation out of the recompiler; this version is based on the theory that the cause is GCC optimizing out exception handling because it sees the inline asm "call DispatcherReg;" as a no-throw().So I removed the asm and replaced it with a direct C++ invocation. This should work since the new rec never exits except via catch() clauses anyway, so
pushing/popping clobbered registers isn't needed.
r1974
wxWidgets/Win32: Keep wx from including into every app/gui related file; reduces window.h global namespace pollution and speeds up compilation times a little bit.


MESS v0.134 SVN r5991

MESS v0.134 SVN r5991 is released.MESS is a free emulator which emulates a large variety of different systems.

MESS SVN Changelog:
r5981
[FMTOWNS] Added serial ROM interface, and fake serial ROM data.
r5982
[SNES] For Kale
r5983
Updated whatsnew.
r5984
[X1]: downgraded the Sharp X-1 by removing stuff that is actually x1turbo exclusive, promoted to working status.
r5985
[WD17XX] Refactored interface to use devcb callbacks for the INTRQ and DRQ lines
r5986
[PC] Data General/One CGA char ROM set, now it show output
r5987
[WD17XX] Removed unused param callback
r5988
[THOMSON] Fix floppy devices & formats, also correcting bug #1870
r5989
[GBCOLOR] RAM bank #0 cannot be selected at d000-dfff; fixes Zoids.
r5990
[GBCOLOR] Made SVBK readable.
r5991
[QX10] Driver boots and load CP/M from floppy image. Needs upd7220 for gfx
and keyboard hooked to upd7021. [Mariusz Wojcieszek]


今日綜合下載:

http://drop.io/mmwb34k

2009年10月6日 星期二

今日模擬器

DeSmuME SVN r2930

DeSmuME SVN r2930 is released.DeSmuME is a freeware emulator for the Nintendo DS(NDS).

DeSmuME SVN Changelog:
r2930
preliminary implementation of clipper moved to gfx3d and used for box test. should have fixed all box test issues, but some cases will still fail due to

unresolved timing problems




Dolphin SVN r4364

Dolphin SVN r4364 is released.Dolphin is the first Gamecube emulator able to run commercial games! Dolphin is a great Gamecube(NGC) and Wii

emulator.It has a partial Wii support and plays most Gamecube games.

Dolphin SVN changelog:
r4364
Lua: Basic groundwork. Needs a lot more.




Fceux SVN r1448

Fceux SVN r1448 is released.FCEUX is a cross platform, NTSC and PAL Famicom/NES emulator that is an evolution of the original FCE Ultra emulator.

Over time FCE Ultra had separated into many separate branches.The concept behind FCEUX is to merge elements from FCE Ultra, FCEU rerecording,

FCEUXD, FCEUXDSP, and FCEU-mm into a single branch of FCEU. As the X implies, it is an all-encompassing FCEU emulator that gives the best of all

worlds for the general player, the ROM-hacking community, and the Tool-Assisted Speedrun Community.

Fceux SVN changelog:
r1448
updated mapper253 to the point where the title screen displays ok, gameplay is still b0rked though




MESS v0.134 SVN r5984

MESS v0.134 SVN r5984 is released.MESS is a free emulator which emulates a large variety of different systems.

MESS SVN Changelog:
r5972
[MIKROMIK] Fixed text layer rendering.
r5973
[COMPIS] Added proper ROM dumps.
r5974
[MIKROMIK] Fixed memory map.
r5975
[MC6847] Fixed bug #1868
r5976
Added skeleton driver for Cosmicos.
r5977
[COMPIS] Fixed ROM checksums.
r5978
[COMPIS] Fixed ROM loading order.
r5979
[PC98]: basic ROM/RAM hooked up, now puts system shutdown msg in video ram
r5980
CD-i video changes: [Harmony, CD-i Fan]
- Added better transparency mode support.
- Added support for DYUV-formatted data.
- Improved CDIC emulation (still not quite right).
r5981
[FMTOWNS] Added serial ROM interface, and fake serial ROM data.
r5982
[SNES] For Kale
r5983
Updated whatsnew.
r5984
[X1]: downgraded the Sharp X-1 by removing stuff that is actually x1turbo exclusive, promoted to working status.




PCSX Reloaded SVN r31119

PCSX Reloaded SVN r31119 is released.PCSX-Reloaded is a fork of the PCSX-df Project, a PlayStation Emulator, with support for both Windows and

GNU/Linux operating systems as well as several bugfixes/improvements.




PCSX2 SVN r1971

PCSX2 SVN r1971 is released.PCSX2 is a PlayStation 2 (PS2) emulator for the Microsoft Windows and Linux operating systems. With the most recent

versions, many PS2 games are playable (although speed limitations have made play-to-completion tests for many games impractical), and several games

are claimed to have full functionality.

PCSX2 SVN Changelog:
r1970
Still doing register stuff.
r1971
Don't believe we really need an xml parser in pcsx2. I've moved it to 3rd party,in case we want it at some point. Removed the xml loader code as well.




Vba-ReRecording SVN r155

Vba-ReRecording SVN r155 is released.VBA rerecording is the re-recording branch of VisualBoyAdvance.This is the development project for this branch

of VBA. Its primary function is to expand features related to the creation of Tool-Assisted movies.

VBA rerecording changelog:
r154
Prevent a sort of buffer overflow problem which was occurred on state load of GBA games.
win32: change the behavior of movie read-only toggle slightly.
r155
do not reset lag counter on reset when vba is recording a movie.





[GB模擬器] JMEBoy v1.5

http://sourceforge.net/projects/javagb

Changes history:

1.5 (based on HG rev. 407)

- menu redesign

- updates to the French translation, provided by Philippe Infarnet (feufeu84@user.sourceforge.net)

- performance optimizations

[psp模擬器]Jpcsp SVN r1191




Jpcsp SVN r1191 is released.JPCSP is a PlayStation Portable(PSP) emulator which is written in JAVA. JPCSP is the first PSP emulator that is written in JAVA. Most people think java is too slow. But Shadow and his team has proven us wrong. The newest Java versions are almost as fast as C which makes it very interesting for emu dev's. Shadow and his team are working day and night with pleasure on the emu, many coders have dedicated to the project. Because it's written in java many young devs find it interesting to learn how the emulator works.

Jpcsp SVN changelog:
r1191
Fix for PlayChapas: texture_buffer_width can be smaller than texture_width:avoid "java.lang.IndexOutOfBoundsException: Required 524288 remaining bytes in buffer, only had 491520"

http://jpcsp.org/forum/viewtopic.php?f=21&t=2056

下載:

[Nes模擬器]My Nes Alpha 0.3.1.1 Beta

My Nes Alpha 0.3.1.1 Beta is released.My Nes is a portable open source NES/FAMICOM emulator written in C#. it cannot emulate 100%, it still a primitive one and needs a lot of work. however it has been tested and support over 200 games, 100 playable perfectly.


* PPU improved, more games are playable (more than 900 games)
* Add support for mappers #: 4, 7, 9, 10, 11, 22, 34, 64 and 66
* Draw size can be changed also video filters
* Supports 16-bit & 32-bit colors in video
* Debugger removed.

http://sourceforge.net/projects/mynes/

[模擬器]MAME Plus! v0.134u2 r4408

MAME Plus! v0.134u2 r4408 is released.New version of this MAME Emulator for Windows.MAME Plus! has many features to make it a great unoffical build.

MAME Plus! v0.134u2 r4408 Changelog:
*[MESS] sync with svn r5892

http://mameicons.free.fr/mame32p/

[模擬器]DeSmuME SVN 2924 &Dolphin SVN 4359 &PCSX2 SVN 1952 &others

DeSmuME SVN Changelog:
r2924
- ops, sorry, I forgot commit some stuff (bug #2868470);


Dolphin SVN changelog:
r4359
ExRAM iCache support in JIT IL
r4358
Added the ExRAM support to the iCache (only JIT and Interpreter for now, JIT IL fix will be a bit later)


PCSX2 SVN Changelog:
r1947
SPU2-X: Fixed some more major bugs and typos; most sound *should* be working again now. Added a hackfix for a crash in the BIOS cased by what *should* be correct handling of IRQAs.
r1948
Added some DebugBreak generation (INT3 / 0xcc) to the PsxRec, for catching nul pxsRegs.pc assignments from the recompiler (enabled in DEBUG builds only).These are usually more context-useful breakpoints than the assert() check in psxRecompile.
r1949
Win32 build system:
* Re-enabled function-level linking in the shared properties sheets (applies to debug and devel builds, and is ignored in release builds). Can't remember why it got disabled in the first place, but whatever errors it was causing seem to be gone now.
* Removed the wxWidgets 2.9/3.0 copy of wxScopedPtr (wx/scopedptr.h), since we have a new superior implementation of our own.
r1950
Lots of new code maintenance stuffs:
* Completely new assertion macros: pxAssert, pxAssertMsg, and pxFail,
pxAssertDev (both which default to using a message). These replace *all*
wxASSERT, DevAssert, and jASSUME varieties of macros. New macros borrow the
best of all assertion worlds: MSVCRT, wxASSERT, and AtlAssume. :)
* Rewrote the Console namespace as a structure called IConsoleWriter, and
created several varieties of ConsoleWriters for handling different states of log
and console availability (should help reduce overhead of console logging
nicely).
* More improvements to the PersistentThread model, using safely interlocked
"Do*" style callbacks for starting and cleaning up threads.
* Fixed console logs so that they're readable in Win32 notepad again (the log
writer adds CRs to naked LFs).
* Added AppInit.cpp -- contains constructor, destructor, OnInit, and command
line parsing mess.
r1951
SPU2-X: Fix CDDA playback, which got broken a few revs back; and remove regression test code (ReadInput is pretty well confirmed to be good now, anything still broken is because of something else).
r1952
Linux: Minor fixups!


Others...
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綜合下載:
http://drop.io/0dgghus

http://drop.io/elf1udb